ClaimsDemis Hassabis

“In 2016 AlphaGo beat Lee Sedol 4-1 in a famous match in Seoul”

Demis Hassabis, Nobel lecture slides December 2024 Accelerating scientific discovery with AI (Nobel lecture slides) (NobelPrize.org)

Factual Other

In 2016 AlphaGo beat Lee Sedol 4-1 in a match in Seoul.

Resolved true The record shows it happened or was so.

Factual: Statements about the present or the past, checked against the record: did they hold up?

Said for an organisation they lead or work for; it counts on both records.

What would count as true or false

True: in March 2016, in Seoul, AlphaGo beat Lee Sedol 4 games to 1. Mostly true: the core facts hold, with a minor slip in a detail such as the exact venue. Mostly false: AlphaGo won the match, but the score, year or location is materially wrong. False: AlphaGo did not beat Lee Sedol in such a match.

Set before the research began.

Evidence (3)

  1. E1 (LEAD) Google AI beats S. Korean Go master to close the tournament 4-1 | Yonhap News Agency Yonhap News Agency · 15 March 2016

    “Google's artificial intelligence (AI) program AlphaGo beat South Korean Go champ Lee Se-dol in their final Go match on Tuesday, taking the five-round Go tournament with a score of 4-1.”
  2. E2 AlphaGo versus Lee Sedol - Wikipedia Wikipedia · 9 March 2016 Own record

    “AlphaGo versus Lee Sedol, also known as the DeepMind Challenge Match, was a five-game Go match between top Go player Lee Sedol and AlphaGo, a computer Go program developed by DeepMind, played in Seoul, South Korea between the 9th and 15th of March 2016.”
  3. E3 What we learned in Seoul with AlphaGo Google · 16 March 2016 Own record

    “To everyone's surprise, including ours, AlphaGo won four of the five games.”

Reasoning

Yonhap News Agency, an independent source, reported on 2016-03-15 that AlphaGo beat Lee Se-dol in their final game and took the five-game match 4-1 (E1). E2 says the match was played in Seoul, South Korea, between 9 and 15 March 2016. E3 confirms that AlphaGo won four of the five games. Together these sources support the year, the score and the location in the criteria.

Cite this claim

Demis Hassabis, “In 2016 AlphaGo beat Lee Sedol 4-1 in a match in Seoul.” (said December 2024). Verdict: resolved true. Reliability API, claim c_ad3181b4a6bd, method 0.1.0+c876030c, dataset release v1.1.2. https://epistacklabs.com/claims/c_ad3181b4a6bd

This claim is in dataset release v1.1.2, with the same verdict.

Reply to this claim

For Demis Hassabis, or someone speaking for them: a correction or counter-evidence. Replies are read before anything is shown; an approved reply shows your name, role, date, statement and link. Your email address is never shown and is deleted 30 days after the decision (privacy).

More factual claims by Demis Hassabis

  1. Mostly true Factual 2004
    “Our lead artist, Brian Gillies, wanted a shiny "atomic age" '60s style for the game, a sort of "beautiful people in a beautiful world" feel, and I think you'll agree that the game looks really fresh…”

    Lead artist Brian Gillies wanted a shiny "atomic age" 1960s style for Evil Genius.

  2. Mostly true Factual 2004
    “The more the player gloats, the more notoriety he or she gains (notoriety is the measure of the player's respect in the criminal underworld and is key to progress through the game).”

    In Evil Genius, the more the player gloats, the more notoriety is gained, and notoriety is key to progress.

  3. Mostly true Factual 2004
    “I first had the kernel of the idea for Evil Genius way before Elixir had even started.”

    Demis Hassabis first conceived the kernel of the idea for Evil Genius before Elixir Studios had started.

  4. Resolved true Factual 2004
    “But the more the player gloats, the more chance there is that it will backfire, allowing the agent to turn the tables and escape.”

    In Evil Genius, more gloating increases the chance that a captured agent turns the tables and escapes.

  5. Resolved true Factual 2004
    “Aspects of the game have also been influenced by other classics not strictly in the spy genre, such as Enter the Dragon and Flash Gordon.”

    Evil Genius was influenced by non-spy classics such as Enter the Dragon and Flash Gordon.

All of them

Verdicts are made automatically; how verdicts are made.