Nassim Taleb calls the mistake of applying artificial-lottery logic to real-world randomness the "ludic fallacy".
Resolved true The record shows it happened or was so.
Factual: Statements about the present or the past, checked against the record: did they hold up?
What would count as true or false
True if Taleb's published work (e.g. The Black Swan, 2007) defines the 'ludic fallacy' as mistaking the structured randomness of games or lotteries for real-world uncertainty. Mostly true if he uses the term for essentially this idea with a slightly different emphasis. Mostly false if he uses the term for a materially different concept. False if he does not use the term or it was someone else's term that he never adopted.
Set before the research began.
Evidence (3)
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E1 Ludic fallacy - Wikipedia Wikipedia · 7 January 2007
“The ludic fallacy, proposed by Nassim Nicholas Taleb in his book The Black Swan (2007), is "the misuse of games to model real-life situations".”
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E2 Richard Austin's review of "The Black Swan: The Impact of the Highly Improbable" by N. N. Taleb, Random House, New York 2008, IEEE Cipher, E84 May 24, 2008" IEEE Cipher · 24 May 2008
“the attributes of uncertainty we face in real life have little connection to the sterilized ones we encounter in exams and games”
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E3 The Black Swan: The impact of the highly improbable. Unknown (review of Taleb's Random House 2007 book, appears to be a Notices of the AMS review by a Berkeley academic)
“The sterilized randomness of games does not resemble randomness in real life; thinking it does constitutes the Ludic Fallacy.”
Reasoning
E1 attributes the term 'ludic fallacy' to Taleb's The Black Swan (2007) and defines it as the misuse of games to model real-life situations. E3, a review of the book, states that thinking the sterilized randomness of games resembles real-life randomness constitutes the Ludic Fallacy. E2, a review of the book, contrasts real-life uncertainty with the sterilized uncertainty of exams and games. Together these independent sources match the criterion: Taleb defines the term as mistaking structured game randomness for real-world uncertainty.
Cite this claim
Nassim Taleb, “Nassim Taleb calls the mistake of applying artificial-lottery logic to real-world randomness the "ludic fallacy".” (said 12 December 2012). Verdict: resolved true. Reliability API, claim c_081e17cedca7, method 0.1.0+28da144b, dataset release v1.1.2. https://epistacklabs.com/claims/c_081e17cedca7
This claim is in dataset release v1.1.2, with the same verdict.
Reply to this claim
More factual claims by Nassim Taleb
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Mostly true
“Jerusalem is not mentioned even once in the Pentateuch.”
The city of Jerusalem is not mentioned even once in the Pentateuch.
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Mixed
“Yes, Christianity glorifies the poor: but it took seventeen centuries from “the eye of the needle” in Matthew 19:24 to the conception of organized communism and various theories of social equality.”
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Mixed
“Christianity is the vehicle by which a separation of church and state was accomplished”
Christianity was the vehicle by which separation of church and state was accomplished.
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Mixed
“Europe is neither a continent, nor a language group, nor a race”
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Mostly false
“Almost as worrisome, upon Covid, some were openly calling for geronticide and letting “fat people” die.”
During Covid, some people openly called for geronticide and for letting 'fat people' die.
Verdicts are made automatically; how verdicts are made.